Astraeus Vampires

2nd clan of vampires sired by The Morning Star
Levels 3-28

Traits: Acheron Astraeus cannot drink the blood of other vampires or of the dead unless they are blood kindred to them. Their own blood is poisonous. They will purge any intake of "tainted" blood with a 45% chance of going into torpor.

Immunities: Primogens and Arch Elders 1-4th gen. who have faced the ordeals of Acheron to attain their immunties are immune to sunlight, fire, garlic, wooden stakes, holy artifacts and holy water. Crosses have no affect on Astraeus and silver (which is werewolves) never had any effect on Astraeus. Their immunities weaken by 10% per subsequent gen reborn of their blood line from 2nd gen. on down. Their souls cannot be taken. Their Souls are marked and are taken by The Morning Star as they die. Two of the Living Primogens, Byron and Valis, cannot be decapitated or dismembered. Though these two first born may seem invincible they are not invulnerable, just hard to kill.

Special Advantage: w/Acheron GM only. Some have certain rights of command in Acheron granted by The Morning Star himself, including passage, residence in Arcador, the city of vampires, and the use of power within Acheron.

Vampiric Traits

Siring and Bondage
Progeny: See vampire information.
Blood Thralls: See vampire information.
Slave Bondage: Similair to Blood Thrall but more blood is drained from victim and half a pint of blood imbues the subject as vampire performs 'Rites of Domination' over subject as his blood is consumed (by force, will or domination) by the intended slave. Commands are imbedded in the slave during this rite by vocal designation. Blood Slaves are utterly obediant to their vampiric masters for their will is no longer their own.
Blood Purification: Permits vampire to purify blood so it is not poisonous to those they sire, bond thrall, or to progeny when bonding them.

Charm by Gaze: Success dependent on whether intended victim meets their gaze when they apply this power, and whether the vampire's willpower and ppower in this combined can overcome the will of the one subject to this power.

Form Shift:
Animal Form: +2 called large predatory forms which can also manifest as half animal forms
Vaporous Form: Chilling mist with dread presence
Shadow Form: Shadowy Form that drains life and chills on contact
Swarm of Bats or Rats: choice of one or the other, each has 40 HP, subtract damage to each rat from vampire's total HP, number of rats is form shift level x 20.  If even one rat or bat survives an attack, the vampire can shift back into another form with 40 HP remaining.  HP is otherwise number of rodents x 40 = HP up to total health.  Level +3 = Distraction, boosted by intelligence vs. Focus, boosted by constitution to save.

Senses of the Beast: Preturnatural: Hearing, Sense of Smell, Vision, Night Vision, Taste or alertness. All start at +5 and improve by +1 per five levels.

Vampiric Prowess: Supernatural;
Strength: +5, and +1 per level.
Stamina: +5, +2 per level, Dexterity: +3
Stealth: +5
Regeneration: Level 30, +1 per level.
Fortitude: +20.
Supernatural Haste: see inborn powers.

Vampiric Temple: take from vampire information page with specs listed here at these levels
4-[10-12] Partial Shifts: Fangs, Claws, Wings, half animal form, and Height.
5-[13-15] Animal Form: Immortal, large predator - Cannot speak in animal shift.
6-[16-18] Bestial Vampiric Form: Stature and muscular increase in complete shift of Fangs, Half Animal form, Height, Claws, while Fortitude and Strength: +6, and Stamina is enhanced x 2 with tough flesh, and quicker regeneration +6. Height up to +3 feet, with +1 HB range bonus per foot height increase.

Inborn Powers
Telepathy: Inborn powers
Presence: Inborn powers
Vampiric Haste: Inborn powers
Domination: +2 d6 - 1st-4th gens only, inborn powers
Illusory: arcane, full path, innate
Viable Phantasms: limited paths, innate.

Arcane Paths: Any but Light and Wizardry
1st gens - 6 paths
True Borns - 5 paths
2nd-3rd gens - 4 paths
4th-5th gens - 3 paths
6th + gens - 2 paths

Astraeus (ah-strA-yUs) of Acheron

This race of Vampire was engendered by The Morning Star, who created 4 First Born Astraeus out of Romania, Scotland, Egypt and one from the Shadowlands in Morashtar. They were engendered from Humans who made a pact with the devil for Immortality. The Astraeus of Acheron are marked and possessed by The Morning Star as first born minions of Lucifer. Here are the first born in order of their creation.

  • Arasgal (The Morning Star)
  • Valis Urik
  • Ementis (eh-men-tEs), Samad (eternal)
  • Fiodah Corca, Byron Decasey
  • Constantin (Dinu) (cahn-stan-tEn) (dEnU)


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