Exsanguinated Forms
List of Forms: Demonic Lion, Crow, Demonic Dog, Rat, Moraeo Eel, Vampire (arab and four others), Demon (two different clan demon forms, one African, one Japenese), Human (two, a handsome, black haired, dark brown eyed, middle aged man with light brown skin, and a young auburn haired punk with green eyes and fair skin)
Levels: These forms are at same level as his Shapeshifting, or trait powers.
Animal Forms
Crow
Breed: Morashtar Crow
Checks: Land Movement: 10, Flight Movement: 18, Stamina: 26, Strength: 9, Dexterity: 14, Alertness: 19
HP: 234
Skills and Damage: Flight Skill, Peck: +6
Information: The largest crow, they are the size of ravens, but are more streamlined in their build, their wings are not as broad, and the fan of their tails is not as wide. These crows are only loud when sounding an alarm cry, and otherwise make quiet purrs, clicks, and ticking sounds with their throats and tongues. Morashtar crows are solid black with blue shoulders. Mobs are gatherings, while legions are flocks which act together to attack or drive off a threat. These birds feed on mice, rats, insects, and other small life forms, and never eat carion as most crows do.
Demonic Dog
Breed: Hadrah Hound
Max Level: 24
Information: Huge, lion-sized dog built like a mastiff but have with many traits of a wolf. He has a very broad head, and though his muzzles is wide, it is long as well. He has a short mane and perk ears like a wolf's. Dark brown brendle in color with thick, medium length, soft fur. Body is muscular, broad chested, and not only built for strength, but has a long body, legs, and large lungs for running, like a wolf. These dogs are also called dragon hounds. Hadrah Hounds have very strong jaws, and once they latch on, it is very hard to shake them loose, unless you are a dragon.
Damage: Bite +35 with Jaw Strength of 35, Strength 24, Claws +10
Leap: Up to 20 feet.
Checks: Agile: 17 dexterity. Quickness: +17 mvm.
SA Powers: Flaming Claws +10, Infernal Bite +10, Regeneration 12, Fortitude 9
Demonic Lion
Dorshan Seres (Dorshan Lion) - Large lion, tan in color with dark brown stripes, cream spots on hind quarters, black mane with cream streaks. Yellow-green eyes.
Checks: Strength: 25, Mvm: 19, Dex: 17
Traits: Leap: 4 d6 +5 feet, Claws: +18, Bite: +35, Fortitude: 10, Regeneration: 15
Special Abilities: Electrical Projection, stuns -1 AR per ace, and aggravated damage.
Rat
Max Level: 16
Description: Large black rat with gray underbelly and throat. Bold, sometimes aggressive, feeds on almost anything of any nutritional value.
HP: 96
Checks: Strength: 6, Stamina: 16, Mvm: 12, Dex: 15
Damage: Bite: +3, Claw: +1
Mhoraug (Great Eel)
Max Level: 47
Length: 30 feet (level + 3 = feet)
Description: This giant eel can reach lengths of 50 feet. They are a deep blue or green in color with various colorful spots and colors which vary in hue, depending on where the eel lives. This eel was a deep sea variety so is dark blue with dark green stripes and silver spots.
HP: 408
Checks: Strength: 17, stamina: 24, Mvm: 19, Dex: 16,
Physical Damage: Bite: +15, Tail Lash: +9,
Special Trait: Shock: +22, stun -1 AR per ace, once every four turns.
Sentient and Humanoid Forms
He kept the names of the people he slew and took into himself.
Demon, Clan Knight
Name: Falkrinn
Information: Tall man, 6'6 in height with black hair, bright green eyes, scarred facial features, and a full suit of black diamthrill armor which is fused to the demon as an outer layer of hard, resilient flesh. These demons carry Abyssal Ice Swords which they can activate by command to channel their Abyss Ice spells through. These swords are actually made of ice with an immunity to heat and shattering, strength 50. Clan Demon Knights are demons of a clan that were completely dedicated to the protection of the clan, Lord or Kingdom they serve, and were willing to undertake the painful process of having their flesh fused with the valuable, strong metal diamthrill. These Knights are never inducted. They only ever zealously prove themselves and volunteer to become Clan Demon Knights. All of these Knights bear the insignia of the clan or kingdom they serve on the breasts of their armor. In case of this form, the emblem is a winged snake.
Stats
Claws: +12
Bite: +8
Improved Strength: +6
Fortitude: 15 {+1 per level} Armor Flesh.
Domination: By overpowering the will.
Possession: +6
Immune to Fire and Ice
Sire by Blood out of death with Rituals to make Demonic Acolytes (Humans/Elves, ect. turned Demon.)
Weapons
Abysmal Ice Broadsword: elemental dmg.
Shadow Dagger-{+12-dmg, long dagger which phases through solid material with corporeal shadow magic.}
Star Mace of Ice-{+15-base dmg, light mace which freezes on a hit, -50% mvm. and dex. +20-MA-dmg.}
Weaknesses: Takes double dmg on Wizard Spells, Lightning, and spirit attacks.
Demon, Black Goat
Name: Nemoch
Information: Black demon with goat-like head. Leathery wings, Snake like tail, sharp teeth, claws and hooves. Stand between 6-10 feet in height, depending on level.
Traits
Devitalizing Claws: +35 Damage, -1 Stamina per hit.
Bite: +30, +height.
Kick: +20, +Strength.
Flight: +1 init, +1 HB vs. non-flying creatures.
Quickness: +5.
Improved Strength: +10.
Wing Flail: +5, +Strength.
Tail Whip: +10, +Strength.
Tail Coil: Strength dmg. Holds vs. Strength.
Horns: +20, +Strength.
Immune to Necromancy.
Regeneration: 21 (+5, +Level)
Weaknesses: Death by Beheading or Physical Destruction. Light or spirit attacks do double damage.
Vampiric SA
Vampiric Haste
Time actually slows for the vampire giving the appearance of speed.
1-{1-3} Superhuman Movement-Five times faster than a human sprinter.
2-{4-6} Blurring Movement-Phasing speed which makes vampire blur from vision.
3-{7-9} Blind Eye Movement-Quicker than the eye.
4-{10-12} Phasing Movement-Surpasses tangible and material objects.
5-{13-15} Active Applications-Hasted Weapons and combat.
6-{16-18} Phasing Gate-Phase out of one place and into another.
7-{19-21} Twain Haste-Ability to haste another with self, hasted subject must physically pull other with them.
8-{22-24} Time Gate-Phase past time effects.
9-{25-27} Twain Time Gate-Phase past time effects with another, hasted subject must physically pull other with them.
10-{28-30} Formulation of Commands-In creating improvised haste effects, blending haste with other gifts, creating haste imbued artifacts and items.
Vampiric Temple
1-{1-3} Fangs - Retractable.
2-{4-6} Claws - Retractable.
3-{7-9} Wings - Retractable.
4-{10-12} Fangs and Claws.
5-{13-15} Fangs, Claws and Wings.
6-{16-18} Vampiric Form - Stature and muscular increase in complete shift of Fangs, Claws and Wings.
7-{19-21} Vampiric Menace - Shadows spread around vampire and presence emits an aura of terror in full form shift.
8-{22-24} Physical Majesty - Vampire can use vampiric temple with supernatural haste in combat combinations, or in flight.
9-{25-27} Arcane Prowess - Vampire can imbue their claws and fangs with their blood to inflict a gift effect on a victim, and have great command of presence, their inborn gifts of haste at the highest level, their strength phenominal.
10-{28-30} Godly Presence - Vampire can enhance in height and increase presence dramatically, their shadow spreading to eclipse an area up to 50 years in perimeter, while their presence radiates their chosen state of presence so potently that the wills of those who fall under their shadow crumbles (-10 WP).
Vampire, Arabic
Name: Sayid
Race: Userkaf (weh-sar-kahf)
Appearance: Curly black hair, shoulder length, dark brown eyes, handsomely large nose with a bump on the bridge, sharpish cheek bones, goatee, mustache, full lips, smooth jaw, devilishly handsome.
Damage:
Temple of Prowess:
Supernatural: Strength +12, Stamina +13, Dexterity +8, Stealth +5, Regeneration +12
Vampiric Haste: See Vampiric SA
Vampiric Temple See Vampiric SA
Vampire, Pentacles
Name: Memmechor
Information: The first vampire he ever killed and the one he most regretted slaying.
Appearance: 35 years old in appearance, massive brown bat-like wings that are not retractable. Clawed hands and heavily clawed, hoof-like feet; large, bat-like ears, bestial face, and slit pupil, pale green eyes. Golden brown skin and auburn hair.
Damage: Claws: +14, Hooved Claws: +25, Fangs: +17, Wings: +6
Traits: Immortal form, Regeneration: Base Level +5, Fortitude: Base Level +6.
Weakness: Blood Loss causes a loss of Stamina. -1 Stamina per hit. -3 Stamina per critical hit. Aggravated Blood Loss-Blood loss continuous, -1 Stamina per turn until wound heals, or blood loss stops.
Vampire, Namas
Name: Sefrett
Race: Arcanus Vampire
Physical Traits: Elf-like in appearance. Hair is Black, skin very pale, eyes silvery-grey with a russet ring around their pupils which glows fiery red when in combat or feeding.
Strength: VERY strong physically: 30
Fortitude: +27
Habits: They prefer keeping to the shadows. Light aggravates them, blinds their sensitive eyes, and direct sunlight weakens him in this form or can kill him if exposed for too long.
Inborn Powers
Vampiric Form
Ether Forms: Assimilation into vaporous, shadow or illusory forms
Claws: +30
Fangs: +12
Wings: +5, +Strength
Stamina: Present Stamina X 2
Height: up to +2 feet with improved range of +1-2 HB.
Drain Life by Touch: -1 Strength and Stamina per ace, +HP loss.
Create Thrall by Bite: Using a Specific command; 'With this bite I command your life and death.
Sire Progeny: A grueling process in which a blood exchange of a pint causes the mortal blood to leech out through the pores until only the vampire's blood remains and the rebirth takes place. The waking hunger is fierce.
Over-Sire: Levels 20+ only, by complete Blood Exchange.
Telekinesis: +3
Ethereal Planes Travel: They can travel through shadows and ethereal planes becoming shadows and vaporous themselves
Telepathy: full path
Vampire, African
Name: Gizawi
Race: Anubian Avari Vampire, subrace Swahili
Curses
Curse of The Shroud: In light of day, all of Avari's blood would have to cover themselves during daylight, whether by soil, within absolute darkness, or within a coffin which assures their safety more guardedly, or they would suffer a deadly fever which would embrace them in torpor, as the sun would filter through all else to affect them. This curse laid by Re when Avari cursed the sun repeatedly as he and Nephremkhet fled from the desert to survive its ordeals.
The Five Curses of Userkaf: Sun Bane. Pall of Death. Blood of Life. The Travesty. Blood Bondage.
Temple of Prowess
Supernatural; Strength: 25, Stamina: 36, Agility: 24, Stealth: +5, Regeneration: 11
Vampiric Haste: See Vampiric SA
Vampiric Temple See Vampiric SA
Vampire, Ssetis
Race: Valorian Undead
Name: Valdiz
Information: Medium brown skin, black wavy hair, amber eyes, large nose with bridge knot, scarred cheek, wide, thin lips, smooth jaw. Handsome in his own way though some may not think it. These vampires were created out of the Shadow Realm.
Blood Dependancy: All Valorian vampires are reborn out of Siring with 100-HP. Valorian must feed to maintain and build up health and stamina. +10 Stamina gained per feeding. +100 HP gained per feeding. Gains subtracted when lost or spent. How often they need to feed depends on their generation.
5th Gen: -10 Stamina per day without blood. -50 HP per day without blood.
Critical Damage: -1 Stamina per critical hit. -1 Stamina per turn for aggravated wounds, (wounds which continue to bleed).
Torpor: Torpor is a cold sleep which occurs when HP is at 10 or less. When torpor occurs, there is no further Health or Stamina Loss.
HP and Stamina Bonuses: +50 HP, +10 Stamina.
Resistance: 50% resistance to sunlight, Ice and Cold, Disease Spells, Spirit artifacts, and Spirit water. Immune to disease.
Vampiric Haste: See Vampiric SA
Siring and Bondage
Progeny: Sired by the draining of blood to the point of death and drinking a small amount of the vampire's blood, amount dependant on generation and age of vampire. Death occurs immediately and vampiric resurrection occurs over a period of days. If days exceed 2, chances of survival decrease dramatically. At five days, intended progeny perishes. If too much blood is drained, chosen perishes. If too much or too little blood is provided, death also occurs.
Blood Thralls: Slight draining of blood and giving of a larger amount of vampire's blood. Amount of blood dependant on generation of Regent's blood. Blood thralls have no fangs. They can eat food. They are quasi-immortal and stop aging and 'live until death,' but although they have weak regeneration, they can die by mortal wounds, and a painful death of blood starvation within a month without their master's blood. Blood Thralls must feed once a week to maintain their strength, they are utterly dependant on their regent's blood. They can learn three levels of their regent's powers, and up to five levels if 500 years old.
Slave Bondage: Similair to Blood Thrall but more blood is drained from victim and half a pint of blood imbues the subject as vampire performs 'Rites of Domination' over subject as his blood is consumed (by force, will or domination) by the intended slave. Blood Slaves are utterly obediant to their vampiric masters for their will is no longer their own.
Charm by Gaze: Success dependent on whether intended victim meets their gaze when they apply this power, and whether the vampire's willpower and prowess in this combined can overcome the will of the one subject to this power.
Form Shift:
Animal Forms: panther and white wolf
Vaporous Form: Chilling mist with dread presence
Shadow Form: Shadowy Form that drains life and chills on contact and which can shadow walk.
Legion of Ravens: form explodes into hundreds of ravens in flight, Peck +3 x 2 d6 total per AR.
Senses of the Beast: Preturnatural Alterness: 21
Paths: Innate Shadow Path & Spell Book of 40 powers from any path
Vampiric Prowess: Supernatural: Strength: 26, Stamina: 27, Agility: 17, Stealth: 23, Regeneration: Level 30, Supernatural Haste and Vampiric Temple
Human, Neffari-Escion
Name: Hazjan
Tall, middle aged, 6'2, jet black hair, in dreadlocks, dark brown eyes, light brown skin, long face, soft facial features, large nose, various scars on his well built body and face.
Human, Irish
Name: Cormac (Cory)
Young, 17-18 in appearance, moss-green eyes, fair skin, auburn hair, very handsome.