Morash Kingdom Map
Clan Morash Territory
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Morbh Sciath Riosh (black marsh kingdom)
- Domain: Kingdom of Morash
- Location: Shores, grasslands, swamp, mountains, and half of Vesumor Narsa forest in northwest part of Morendor
- Description: This kingdom is ruled by the only son and proxy of Mernaph Morash, an ancient Infernal (first born) Shadowflame Demon. Lord Morash minds his own business unless someone abuses any indifference he shows them when traveling in his territory. This demon is not wise to cross, but is only hostile when given reason to be. His clan is formidable enough that it would take an army with powerful mages to sack his castle, IF they had someone who was learned enough to get past his castle's wards. His Regent Malcomb, a fallen angel, is the one people have to worry about crossing paths with; his nature unpredictable, mischievous, and passionately dangerous.
Numir Morash (castle morash) - Domain: Clan Morash
- Location: North foothill of north tower mountain at edge of black swamp and dusky forest.
- Description: This castle dominates its landscape, is well guarded and manned, and well warded. It is located on the edge of the Morbh Sciath (black marsh) with a causway and bridge clearing the marshes to the castle's well guarded, massive portcullis and gate. The Watchtower Mountains are to the east of the castle. (For more information see Web Page for the castle.)
Suil Gormath (watchtower mountains) - Domain: Clan Morash
- Location: North-north-west central, west of black Sgaith Setis mountains.
- Description: Three high mountains separated from Sgaith Setis by the Ruith Baolfaer (drowning man's river), which meets the Lonely cavern river, the great river of the north-west, to the south. Two of the towers built on these mountains are ruins, while the Recluse Tower on the west-most mountain is still fully intact and livable. The Dire Rangers of Morash reside in the tower in shifts, camp on the ruined towers, and patrol Morash territory, the Black Swamp included. Roads lead to the towers, ruined or not, the mountain's slopes are otherwise exceptionally rugged, steep and rocky. Trees grow in clusters in the mountain ravines, but the mountains and their peaks are exposed bedrock and outcrops of black basalt. One can see for many leagues all around from these mountains peaks and towers, even the ruins. The forest on and around the mountain is called the Dusky Forest.
Vesumor Narsa (western primal wilderness) - Domain: Clan Morash, Red Fang wolfpack, and Broken Clawn Therianthrope tribe.
- Location: Northwest Morendor, southwest of Suil Gormath (watch tower mountains), on the west side of the Ruith Baolfaer (drowning man's river).
- Decription: Clan Morash rules over this domain but is very lenient about the werewolves which rule the forest to the south, indeed not bothering with whether the Wauru camp in his side of the forest or not. Fact is, the Morendor Wauru and Lord Morash and his comrades are indifferent to each other, and are on good terms when they meet by accident in the forest. The forest itself is very wild, ancient, and some of Morendors largest trees grow here. Indeed the leader of the Vesumor Wauru's Red Fang Pack has a comfortable home in Red Fang Village built out of the rot-hollowed trunk of a Ghaelfoil (gold leaf) tree, which is similair to a beech tree, only its leaves are gold all year round and it grows much larger in height and girth. This tree's bone white wood is also very tough and springy, and makes excellent wicker, baskets and bows. The Targireth Olmor (forever green giants), redwood-like evergreens in this forest, grow immensely tall with straight trunks which grow mammothly thick. Their wood is deep red in color. The lay of the land here is level for the most part.
There are two villages in the primal wilderlands, each with a village named after its pack or tribe, and a territory defined by the road and grasslands which their alphas resides over. Red Fang village is home to a large werewolf pack, has a large woodland territory and is deep in the the wilderlands on the west side of the road cutting through the wilderlands. A Therianthrope tribe dwells in the Broken Claw village, which is in the smaller part of the wilderland to the east of the road. Because beast kin respect the forest, Morash is content to have them residing over their forestland.
Unaveth Melaeth (northwest grasslands) - Domain: Clan Morash, Morendor Wauru Masra
- Location: West of Vesumor Narsa (western primal wilderness)
- Decription: A wide swathe of grass which covers the lands west of the forests from (clear water lagoon) to the north, to Nuas Baruanah (big water bay) in the south. The high cliffs of Rusgav Sadvanis Scith (shear wind point) which bends northwest aides in protecting Big Water Bay and its main island from northern storms.